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Little GolemMake your next move.

Problem with 5 of a kind

Public forum discussion.

#1 · The_Shark_c

27 Dec 2024

In this game, I thought I had a 5 of a kind, but it doesn't seem to count.

https://www.littlegolem.net/jsp/game/game.jsp?gid=2475711

(in case more moves get made, this situation arises when there are 29 and 23 cards left in our decks.)

Actually, even if 5 of a kind isn't allowed, I should use the four natural 6s in my four-of-a-kind, allowing me to have a full house in the second hand.

In fact, it's even weirder than that. If I go back a move and forward a move, the results keep changing!

#2 · KPT

27 Dec 2024

i can't even visualize any match of this game.

#3 · Crelo

27 Dec 2024

You are correct @The_Shark_c, sometimes are displayed four 6 and an A, most of the times are three 6, one A and one JO. Moving back and forth the combinations are changing. Even hoodie's main Ace switches between clubs and diamonds.
Anyway, it seems you had four of a kind of 6, while hoodie had four of a kind of 7.

#4 · Ray Garrison

28 Dec 2024

digging deeper into the rules, I find this:
a player is not allowed to have two identical cards in their face-up row. Therefore there is no 'five of a kind' combination and a flush can only contain one ace. A wild card is exactly equal in rank to the real card it represents.

#5 · The_Shark_c

28 Dec 2024

Thanks, Ray. I missed that. In fact, could you provide a link, so my programmer can look for other gotchas?

However, it still doesn't fix the other problem (which didn't actually make a difference here, but it might some other time).

#7 · Ray Garrison

29 Dec 2024

the other issue isn't a problem. When there are more than one way to make the top hand, the code will toggle the top hand between the possibilities with each refresh of the page.

#8 · William Fraser

29 Dec 2024

Yes, but the second hand ranged from two pair to a full house, which might make a difference if the top hands were tied.