What's the consequence of new rating in infinity tournaments in general?:
Matches against SYSTEM as well as other inactive players are always the older results in games with a typical duration of lower than 240h and always the newer ones in games with a longer duration.
The longer the game duration the higher the influence of inactive players if older results should have a smaller impact in rating systyem.
You can see that in EWN infinity tournaments, the rating gets more dominated by time-out players with rising match duration:
11-points match, displayed finished matches:
- 3 matches against SYSTEM (without move, funnily sometimes even won by SYSTEM player!)
- 16 matches finished, but just 4 matches played to end, 12 matches won/lost by time-out!
19-points match, displayed finished matches:
- 4 matches against SYSTEM (without move)
- 14 matches finished, all 14 matches won/lost by time-out!
50-points match, displayed finished matches:
- 4 matches against SYSTEM (without move)
- 17 matches finished, all 17 matches won/lost by time-out!
So, these 58 displayed finished matches in which no one played (except of 4) should be more worthy than ongoing matches which are played? Just because they are 'newer' ?