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Little GolemMake your next move.

New Design

Public forum discussion.

#1 · Richard Malaschitz

14 May 2014

Hello,

in next days I will implement a small changes in design of Little Golem. Maybe there will be some mistakes. Main reason is create LittleGolem responsive for tablets and smartphones.

#2 · Florian Jamain

14 May 2014

Good !

A nice thing could be to add the missing links for analizers.
Our sweety "z" developed many ones (-;
Also Alan Hensel for TwixT !

Bye !

#3 · Christian K

14 May 2014

More friendly for tablet sounds great :)

#5 · William Fraser

14 May 2014

Thank you for all of your hard work!

(I've finally gotten around to becoming a member on the strength of it)

#6 · Richard Malaschitz

18 May 2014

I published a first version of a new design. Only a few pages are in a new design. There is a lot of pages and lot of work.....

#8 · Matteo A.

18 May 2014

I like it! :-)

Congratulations Richard!

#9 · hyperpape

18 May 2014

Quite interesting--I think it's a nice direction.

One question that I couldn't figure out this morning is how I navigate to the forum for a particular game if I doesn't have a post visible in the stream.

One bug report: in portrait mode on an iPhone 5S, this text field hangs off the right side of the screen.

#10 · hyperpape

18 May 2014

Sorry "this text field" means the text field to compose a reply in the forum.

#11 · rambutan

18 May 2014

It's impossible to send moves via smartphone now. Old version was better.

#12 · Elsabio

18 May 2014

bug  report: the analyze board for chess is missing.

#13 · Jos Dekker

18 May 2014

Nice idea but:

The Polyomino-board is not right at the moment: there are no empty squares visable: just one grey background. It's the same with the pieces. There should be individual squares visiable, I think. Maybe that's different with other browsers? I use Windows Internet Explorer 11 (Windows 7).

#14 · Martyn Hamer

18 May 2014

I like the look of it, although it will probably take a while to get used to

#15 · Dryad

18 May 2014

That is a very time adequate design for sure. The board for Dots and Boxes looks terribly yet, but I guess it will be changed?

#16 · eobllor

18 May 2014

It seems Shogi boards also have issues, such as the fact the pieces in hand are all drawn at the same place.

#17 · wanderer_bot

18 May 2014

When viewing a game the old "txt" button for saving a game seems to be missing.

#18 · FatPhil

18 May 2014

While going to the forums requires javascript, I shan't be reading the forums. Therefore if there are any issues with RoRoRo, please message me directly about them. I can see him still happily playing dvonn, I'm not sure about the other games yet.

#19 · Iluvatar

18 May 2014

Looks real cool. But as for the graphics of Dots and Boxes, it looks a little bit weird at moment. Also, the Waiting room needs separator lines between the different games.

#20 · Dvd Avins

18 May 2014

The Amazons board shows no gridlines. At least to me.

#21 · ypercube

18 May 2014

Another issue (in Firefox, Linux). We can play the Empathy game but not vote an expression for tomorrow's game.

#22 · Malaj

18 May 2014

Not bad, keep up the good work.

Links to opponent player's profile pages do not exist yet, nor can we use the script to see how each player fares in different game types.

But they will come, right?

#23 · VSapristi

18 May 2014

Looks interesting, may take some getting used to.

One problem I encounter is that for several of the games I play (e.g. WYPS [regular size], and Hex 13x13) the player information and move list partially covers the game board.

Thanks Richard for your hard work.

#25 · urmaul

18 May 2014

I just thought "Oh, did I type the address incorrectly?" :-)

I find it a bit confusing/annoying that opening/closing the "Forum" and "Messages" panels make me scroll automatically. But maybe that's just me.

#26 · Carroll

18 May 2014

Can you play in "portrait mode" on a tablet?

#28 · Diamante

18 May 2014

Exception: java.lang.IllegalStateException what is it?

#29 · diego44

18 May 2014

Eh. Is it possible to decide for onself to keep using the old design?

Okay, not all of the new pages are bad, but a few of them lack clearness which was one of the greatest advantages of old littlegolem imo.

And please change the DaB board. This can only be a joke..

#30 · TheTible

18 May 2014

Good effort Richard! Keep it going!

1. Would be great to decide if to keep the old look.

2. When browsing a tournament list of games (own or others) would be great to see it like the games on the homepage, displayed with shaded lines in the table.

Thank you,

Tible

#31 · z

18 May 2014

I can't make any moves on Android now. Touch event handling seems broken. Disabled zooming is also very annoying because I can't even see the full 14x14 Polyomino board in portrait mode.

#32 · z

18 May 2014

FYI, I'm using Chrome in Android 4.4.

#33 · slaapgraag

18 May 2014

Man, that IS a different look-and-feel! Let's see how it all turns out!

Thx for all the hard work Richard

#34 · Castro_bot

18 May 2014

Bots unfortunately are forced to scrape the html right now. This change completely broke the scripts. Is there a chance there could be a basic json api? The main apis that are needed are:

- login

- list of invites and ability to accept/reject an invite

- list of games where it's my move

- list of moves made so far in a game

- make a move

- send a message to myself (ie so the bot can tell me, the human, that a game is over).

This is the code I use right now to play:

https://github.com/tewalds/castro/blob/master/lg-interface.rb

https://github.com/tewalds/castro/blob/master/lg-castro.rb

#35 · FatPhil

18 May 2014

OK, I can't read messages either without javascript, or jumping through hoops. (disabling the "display:none" in the style-sheet)

I massively prefer the old interface. It was not modern-looking, but that gave it some character.

#36 · ondik

18 May 2014

The polyomino board looks quite bad.

#37 · Radu Ux

18 May 2014

On low resolution I can't move on Go 19x19. I have to reduce the size (zoom out) . Possible overlapping of elements?

#38 · CanadianAce

18 May 2014

How do I take advantage of the smart phone changes? As it is now, I can view the boards,  but not make any moves with my touch screen.

Samsung s5

#39 · Kerry Handscomb

18 May 2014

It is impossible to play Shogi  or Tori Shogi with this new format as  it does not represent pieces in hand properly on iPhone or iPad. Neither did the old mobile version of the site, but at least I had the option then to  go to the full site.  I no longer have that option as the site defaults to the mobile version with no options. I haven't checked out much else. However, my first impression is that there was much more clarity with the old format. All my play happens on mobile  devices. Right now I cannot play the Shogi games.

#40 · morphles

18 May 2014

I can second that I can no longer send moves from smartphone. Also when viewing hex game in portrait only part of board is visible and there is no way to pan to reveal more.

#41 · Krzysztof (Chris)

18 May 2014

It is impo9ssible to play in this design -(Win 7, firefox) - streetsoccer - no possibility to click on any player on board,  the same in dvonn - no possibility to click on empty point for placing new stone.  The only thing which works is possibility for watching previous moves,and for skipping game. I hope when it will be changed EVERYBODY will have more time for move - now I have lost some hours becouse of new design - may be all thje day ( I will tomoroow try to play littlegolem). May be it is possible to make page ready for play not only for tablets but for normal computers , too?

#42 · Marius Halsor

18 May 2014

I must admit that I definitely prefer the old design, but maybe I'm just old-fashioned. I like that Richard is putting effort into the site, though! But the design worked great, and maybe the effort could need better spent elsewhere?

#43 · Kerry Handscomb

18 May 2014

Ditto -  impossible to move in Havannah on iPhone/iPad.

#44 · z

18 May 2014

I don't have a strong preference for either design, but the current interface is not functional on both Android and iOS.

#45 · CanadianAce

18 May 2014

Actually, I also can't move on my Macbook.

Since you are implementing some changes, could I recommend using vector graphics for the game boards so that we can zoom in nicely.

#46 · tangram

18 May 2014

Very nice, only i cant move in Amy of my games. Hope it Will be corrected.

#47 · Nightcore

18 May 2014

Would suggest to allow players to change between old and new look.Also please add the grid lines back to Four in a Row and make the board larger! It's hard to see.Thanks for your hard work.

#48 · martinus

18 May 2014

In Chess it's impossible to make moves (under Windows 8.1 and IE 11). To see details (time, moves ...) you have to scroll - this was better before. The drop-down-menus don't work with the touch-screen (they drop up before you can make a choice).

#49 · KPT

18 May 2014

Thanks for all, Richard!

#50 · Portella

18 May 2014

Very nice. Much more clean, visually attractive and intuitive. It`s true that Shogi is impossible to play at this stage, since captured pieces  displaying like a stack, but transition never comes without obstacles. Congratulations!