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Little Golem Monster Rating

Public forum discussion.

#1 · tasuki

1 Mar 2008

Hello everyone,

I created a site that shows " Monster ratings".

These ratings are counted as a sum of all points exceeding 1500 in all games (for a given player).

Current leaders are:

1. Ray Garrison (monster rating: 5869)

2. Tim Shih (monster rating: 5337)

3. Bernard Herwig (monster rating 5022)

All comments are welcome!

I'll try to improve the site if you suggest how :-)

Enjoy!

PS: Sorry for stealing the "Monster" word, feel free to sue me (or suggest a better name ;)

PPS: I saw a thread "formula for rate average" - and I think my site might be an answer. Kind of funny coincidence, as I've been thinking about it recently and created it just the other day...

#2 · Nagy Fathy

1 Mar 2008

I just wonder, how did you know that I'd ask for that ??

again can you read the other thread to consider the issues i raised there?

#3 · tasuki

1 Mar 2008

Well, basically I don't really fancy the idea of "average". It tends to prevent people from playing games they are not good at so that they can get a higher average rating.

For example, if I only played go19, my average rating would be pretty good. What I really want to measure is how good people are in all the games counted together.

But I don't want to use average rating, as that would benefit newbies with rating 1500 over someone who happens to suck at some game and so has for example rating 1400. I see no good reason for penalising that...

In "Monster Ratings", any activity from the starting point should help the player's Monster Rating, or at least do no harm.

#4 · tasuki

1 Mar 2008

(oh my, I really shouldn't write anything when drunk... I hope it is at least partially comprehensible...)

#5 · tasuki

1 Mar 2008

Ok, I'll try again:

While "Monster Rating" takes into account all the game types and aspires to measure how succesful each player is, it doesn't lower your rating for anything below 1500.

That is because I don't want to penalise players who are worse than the starting point, as that would promote inactivity. "Monster Rating", instead, aims to promote activity (to be more concrete, it should promote my own activity, I want to force myself to start playing games that I completely ignored until now ;-)

#6 · Tasmanian Devil

2 Mar 2008

That's a nice system tasuki, but it should take into account the latent hex19 rating that some of us have (hex13 rating when hex19 was introduced if we haven't played any hex19). I, for example, could boost my score by 305 points just by inviting myself at hex19 and resigning.

#7 · tasuki

2 Mar 2008

I wasn't even aware of that "latent hex19 rating"... is it possible to find it anywhere on the site?

Also, it seems like a bit too much of a hassle to implement a workaround for that... And as my goal is to persuade people to play more different games... :)

#8 · halladba

2 Mar 2008

your site is great! thanks for it.

well done.

#9 · richyfourtytwo

2 Mar 2008

Thanks indeed, very nice!

You have reached your goal already, I will enter a gwg tournament for the first time. My personal target is now to reach position 250. That will be fairly hard as I'm currently overrated in Hex. Also if others start playing a couple more different games as well it might be hard just to keep ones position.

Cheers

richyfourtytwo (always motivated by stats and rating numbers, even though he knows they don't really mean that much)

#10 · richyfourtytwo

2 Mar 2008

One question: start rating for new players is 1500 / 20. kyu. You seem to have used something like 1500 = 17. kyu. Any specific reason for this?

#11 · tasuki

2 Mar 2008

I asked about how go ranks translate to numbers in another thread recently... but got no concrete answer.

You state 1500 = 20kyu as a fact. Where did you get it from? :)

I chose the 1300 = 20kyu completely arbitrarily: I didn't know what the "real" conversion should be, and I felt that go was overestimated here anyway, as there are three variants and top players get rather higher rating than in the other games...

But I'd be glad to change it to 1500 = 20kyu (actually it would be rather easy to convert it)

#12 · Tasmanian Devil

2 Mar 2008

The starting rating is only 20 kyu for those who state that they don't know their rank when registering.

#13 · richyfourtytwo

2 Mar 2008

One source is here (http://www.littlegolem.net/jsp/faq.jsp#ratings), although it doesn't explicitly say 1500=20.

The other source is my memory, I started with 1500 everywhere except in go, where I started at 20 kyu. (And I didn't move very far away from these numbers ever, but that's another topic! ;-))

#14 · richyfourtytwo

2 Mar 2008

Ah, just read your message, Devil. So go is the only game where you can give an initial rating when signing up, right? That sort of makes the values incomparable.

#15 · richyfourtytwo

2 Mar 2008

Well, maybe calculating the average rating of all go players and rescaling that so it is 1500 per definition might be a way to define it semi-objectively. Sorry for multiple short posts, that happens when I think and type at the same time.

#16 · Tasmanian Devil

2 Mar 2008

People also get different initial ratings at chess, despite the lack of any questions about chess skills when registering.

Re multiple short posts: Been there, done that! ;-)

#20 · tasuki

2 Mar 2008

Ok, I'm updating it to 1500 = 20kyu.

Actually I wanted to update it by adding +155 to go rating (except where zero) and managed to write the query wrong (who needs testing before doing something so trivial? ;-), so that it ended up deleting all the go ratings. ^^

The new update (from LG) should be done within an hour.

(I'd feel bad sending LG more than 4 requests a second...)

#21 · Tasmanian Devil

2 Mar 2008

Hmmm, I couldn't invite myself at hex19; I'll need a volunteer :p

#23 · Tasmanian Devil

3 Mar 2008

Thanks, but I already started a game with richyfourtytwo. In fact he invited me only minutes after my message.

#24 · movieloverxxl

3 Mar 2008

nr 249... I only pay some games :p

but great initiative!

#25 · klaashaas

4 Mar 2008

I love it, thanks! It made me sign up for games where I think I could do better than my rating indicates.

#26 · Robin

4 Mar 2008

It sucks that my initial chess rating was 1000. :(

Will sign up for some rating tournaments right away. :)

#27 · Marius Halsor

4 Mar 2008

I think you should use 1 Dan = 2000 for GO. Take a look a peoples ratings, and make a comparison with other games, and you might see why. This only matters because of the "cutoff value" of 1500. With no cutoff value, you could use 1 Dan = 10.000 and it wouldn't matter...

Apart from that, this is a fun way to compare "overall strength" - although competing in the Monstership is better, obviously! :-)

#28 · tasuki

4 Mar 2008

First of all - I'm happy I persuaded some people to try playing more games :)

Marius, I changed it recently to 20kyu = 1500. I think it actually makes sense and it's implied in the FAQ as well. As you already said, it only changes the "cutoff" calue, so it doesn't make much of a difference anyway.

And let me try to explain why high go ratings are higher than other high ratings.

Suppose the "rank" was defined as "can beat opponent of one rank about himself in 30% games". Then go has about 30 such "ranks". Second game is bridge, with something about 26-27 "ranks" and as far as I recall, chess has below 20.

This tells us that there are bigger skill differences betwen players in go than in other games, which in turn leads to more extreme high and low ranks.

(PS: I'm not sure whether I remember the numbers correctly - it's been several years since I read this somewhere and I have no idea where it was; if anyone has more info on this, please tell me)

#29 · Marius Halsor

4 Mar 2008

I know that rating spreads more in some games than in others. However, not as much as is the case here. And you should look at the lower end as well. Where are the players with 1200 and 1300 GO ratings?

And I did NOT say that it doesn't matter. It affects the rating a lot. What I said, was that it wouldn't matter if there was no cut off value. Because of the cutoff, the difference between 1700 and 1400 is 200 points, but between 1500 and 1100 the difference is 0.

#30 · Nevermind

4 Mar 2008

this is a great site but i have problems with the ranking in some of the games. i played a limited number of chess games when the opening ranking was 1200 i think and not 1500. therefore my ranking right now is way below 1500. same with some other games.

too bad that this chart does not calculate with the MOLG results

but otherwise, excellent job

#31 · Nevermind

4 Mar 2008

also, go players are overrepresented at the top of your rankings. anyway, i also should play some ranked games in chess and hex to improve my tasuki ranking :-)

#32 · tasuki

4 Mar 2008

I didn't say you said it didn't matter ;-)

But seriously - I'd like to set it to what it is set "internally" on littlegolem.

And while I think it's likely to be 20kyu = 1500, I'm not sure. I'll use my connections in Slovakia to try to get in contact with Richard and ask him :)

The different starting rating for some chess players (or some hex19 players) is unfortunate, but I really can't do much about it. But if you play a lot of games, it will eventually even out :-)

As for go players being overrepresented at the top... just look at Ray Garrison. :)

And the go players below him all have several other games they are good at (sometimes even really good at).

#33 · Tasmanian Devil

4 Mar 2008

Just compare the levels of the rating tournaments. In other games, level 7 = 1400-1599 rating points. In go, level 7 = 19.0-22.9 kyu. So 1500 rating points corresponds to 20.9 kyu or thereabout.

#34 · Tasmanian Devil

4 Mar 2008

Actually there has been a single level 6 tournament in go on little golem, and all players started with 22.9 kyu. I don't if that means that my numbers were incorrect or if the ratings don't go any lower.

#35 · Tim Shih

4 Mar 2008

Hi, tasuki,

Thank you for creating your chart and the Monster ratings. Nice job!

I just gained 3,000 points by starting a Reversi10 game and an Einstein nicht! game after I saw this message. Creation of these ratings, indeed, will encourage LG players to become more active (or addictive) in playing games, and in playing more varieties of games. Wonderful.

#36 · ypercube

5 Mar 2008

excellent job, tasuki.

In th emOnster tournament, however, go games count 1/3, hex and reversi count 1/2, and all other games count normally.

Perhaps you can change your calculations to match up or better have a second table where goMean=average(go19,go13,go9), hexMean=average(hex13,hex19), etc. (if a rating is not available, e.g. if a player plays hex13 and not hex19, use 1500 instead).

#37 · Tasmanian Devil

5 Mar 2008

Tim, if you have a rating R > 1500 in a game, the contribution to the Monster rating is R - 1500, not R.

#38 · Marius Halsor

5 Mar 2008

Looking at the top 50 players, and inserting 1500 where the rating does not exist or is below 1500:

Average GO ratings: 2180

Average for all other games: 1597

I STILL believe 1 Dan = 2000 is a FAR better translation! This would still give a higher average GO rating than ratings for other games (1760), but that's natural, because as there are three GO games, good GO players will be overrepresented in the top 50.

#39 · klaashaas

5 Mar 2008

Then it's about time to start learning Go, Marius... Give it a chance!:)

#40 · Eduard

5 Mar 2008

19th place it's fine, I learned 3 or 4 games only for the Monster Tournament :)

#41 · Tim Shih

5 Mar 2008

Tasmanian Devil, you are right. I just realized this fact after Klaashaas corrected me. :) And I agree with Klaashaas -- Marius, give Go a chance.

Also, who coined the name, Monster? quite imaginative. :)

#42 · kitaktus

5 Mar 2008

In my opinion the influence of go is much to strong. Look at the rating. You can be weak in any game you want and still have chances to reach top 10, but being weak in go is a killer.

Instead of computing the average for go, hex and reversi -- as ypercube suggested -- you could take also the maximum. So a good player who only playes one variant isn't penalized.

#43 · ypercube

6 Mar 2008

Right, kitaktus, nice thought.

And Tim, thnx. The title Monster of LittleGolem is an (yper)pun on the Master of Littlegolem title which was first used by klaashaas or Taral.

#44 · tasuki

6 Mar 2008

Thank you for all your interesting suggestions!

ypercube: Taking the average for go, hex and reversi seems like a very good idea. When I get the time, I will at least try adding it as another column and see where it leads.

Marius: I'd like to keep it synchronised with LittleGolem's internal ratings. I increased it to 20kyu=1500 based on richyfourtytwo's comment. Setting it to anything arbitrary will make people unhappy.

kitaktus: ibteresting idea as well, but I don't really want to only take into account the maximum, because that would be against the spirit of my ratings - it wouldn't encourage people to play more different games.

And to everyone saying how it is impossible to have good monster rating without being good at go...

Just look who is at the top! Roy doesn't have a very impressive go rating, yet he has clearly the most impressive Monster rating.

#45 · Greck

6 Mar 2008

may suggest another way of calculating it? a compeltely different one :)

instead of a kind of average of the ratings, maybe it would be better to make an average of percentage respect the best rated player of each game.

If i have 1900 points in a game where the best player (Mr X) is rated 2000, i have a 95% in that game, whereas Mr.X would have a 100%. An average of these percentages would be sligthly more meaningful, i think :)

#46 · tasuki

6 Mar 2008

That's an excellent idea, Gregorio!

It's certainly the most objective one so far. But it would be kind of more difficult to implement and maintain the ratings... So... if I ever get the free time... :-)

#47 · Greck

6 Mar 2008

well, having the rating of everyone, your skript just have to go to the list of players page and grab the topmost (mmmmm, a page that now throws an apache error, aaaargh).

Anyway, it's just one additional parsing for each game. But i'm not the one who must implementing, so let's hope you find some more spare time ;)

#48 · Marius Halsor

7 Mar 2008

Even with Gregorios suggestion we need a sensible translation from GO ratings to ordinary ratings. Also, it will be greatly inflenced by single excellent players in certain games. I must say I prefer the original suggestion - but GO RATINGS MUST BE TRANSLATED DIFFERENTLY! I will explain why:

As stated earlier: For the top 50 players on the MONSTER list, the average GO ratings are 2180, whereas average ratings in other games are 1597. With 1 Dan = 2000, the average GO rating would still be high (1760). This should be more than enough proof that the current translation is wrong, and that 1D=2000 is a much better estimate.

Richyfourtytwo states that we start with 20k in GO and 1500 in other games. That is wrong. We start with a self-proclamed rating between 20k and 1k in GO, and 1500 in other games (in chess, we used to start with a self-proclaimed rating between 1000 and 2000). Thus, all we can say from this is that 1500 translates to something between 20k and 1k.

Also, GO players will (obviously) give themselves a higher rating than 20k - probably close to 1k. These are the players who play the most games (there are obviously exceptions, but still). Thus, most games are played between players with a much higher starting rating than 20k.

Look at chess: There, one could give oneself a rating between 1000 and 2000. If we were to translate this the same way you do for GO, we would say that a Chess rating of 1000 corresponds to a rating of 1500 in other games. But look at the chess ratings - they are very similarly distributed to that of other games as it is! Obviously, for the same reasons I have stated for GO.

Some may claim that good GO players should have a higher rating than a good player in other games. Possibly true to some extent, but definitley not for GO9! Hex19, for example, is far more complex than GO9, and should also distinguish more between good and bad players than GO9.

Why does this matter? Well, GO players get far more points than they should this way. Compared to what I believe is a sensible translation, good GO players get 1500 points more than they should have, compared to poor GO players. That is more points than many players have in all other games combined!

Why is 1D=2000 a good translation? Well, primarily because you get rating distributions similar to other games. The top players then get around 2300 rating, which seems natural. Also, this means putting 1500=10k, which is the median start rating (right in the middle of 20k and 1k), but this is to me less important.

One can also see that the current translation is bad when looking at the low end of the GO players - you'll hardly find a player with ratings below 1400!

Just because people who hardly play GO start with 20k, does not mean AT ALL that this corresponds to 1500 rating. Look at what people who DO play LOTS of GO games start with. They start with ratings from 10k to 1k.

I know that this rating is "just for fun", but I really like the idea. However, it is only meaningful if one use a sensible translation between GO ratings and other ratings, so to me, now it makes no sense at all.

As for "Ray is still on top, so GO is not that important": Please. Ray is ONE person - he's the MONSTER! This only means that DESPITE the heavy dependence on GO games, Ray is so great at most other games that he still manages to come out on top. That says a lot about Ray, but not much about the system.

Whether GO, Hex and Reversi should be weighted like they are in the 2nd Monstership, that's another issue. But if the rating is to have a "Monster" relation, that might be a good thing. This is not that important to me, although it might be if these ratings are to be used as seeding in a later Monstership.

So, I ask again: Please, change the translation between GO ratings and ordinary ratings, so this "Monster rating" actually does have a little meaning.

#49 · Marius Halsor

7 Mar 2008

OK, just one more thing: Why do I even make these comments?

Well, it's because I think you had a great idea, and that you made a very nice site. It's initiative like this that makes this site my favourite web site, and I really appreciate it. So I'd like this initiative to become the great thing it should be, because, at least to me, this seemingly small detail makes a potentially great idea nearly worthless.

#50 · Ray Garrison

10 Mar 2008

I think that it is obvious that Go is weighted very heavily in this formula. Just look at the top many several players and you will see that most of them are very good at Go. It will not matter too much if 19kyu is 1500 or 10 kyu is 1500, the good Go players will still be near the top, simply because the good Go players get three good ratings whereas the good Dvonn players (for example) get only one good rating figured into their overall rating. Well perhaps this is fitting, as this site was originally a "go" site, but I agree with ypercube that perhaps ratings should be calculated using weights. When I formulated the average ratings for the Monster2 tournament, I first calculated a players "go" rating, "hex" rating and "reversi" rating and then I averaged a players rating based on 16 game types (counting only one Go, one Hex, and one Reversi).

Oh, and just a word in my defence about my go "abilities" I admit that I am not a top dan player, not even near. But I started out at LG in Sept 2005 at 19kyu in all three Go variations and I have worked my way up to 12kyu since then, with a 59% winning percentage. So I am not a top dan player, but I am also no patzer!