#1 · lazyplayer
3 Sep 2016
From the variations of a game that we played with Arek:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6
Is white winning? Has black made any losing error after k10?
Public forum discussion.
3 Sep 2016
From the variations of a game that we played with Arek:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6
Is white winning? Has black made any losing error after k10?
6 Sep 2016
Analyzing this game, I only had at winning sequences for white so far :-)
I haven't looked for any mistake in blacks moves yet. I'll try :-)
6 Sep 2016
I can't claim this is a mistake, but I don't have full understandind of the top left corner. I don't actually see, why black prefers the pattern he played to something more normal to my eyes as this:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3d3c5b5
But in this variant I still favor W.
6 Sep 2016
Maybe 17. d7 for black?
7 Sep 2016
shalev, 17. d7 seems fine for white:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6d7g5e7d6b7b6c6c5d5d4f5f6e5g3h4f7
JKB, your variant is a brutal white win:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3d3c5b5b6f6f5h4g6f4f7d8
And i suggest you change your mind about what you consider normal. Arek and maybe some others have played some games of that but i think it was only experimental. If you play d3 c5 b5, you end up "nearly" wasting a turn when you play b5. If you only need a 2nd row escape and you don't really need b5 then it is ok. If you actually need a 3rd row escape, then probably it's better to just get it with one move: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3
The "main" question is between b4 b3 d3 f2 or "play somewhere else". And after f2, white again has puzzle between c5, e6 or "play somewhere else". Also note that I've taken e6 from some old Maciej games. And he has taken c3 in his last games from me and Arek. :)
7 Sep 2016
Another way to play the corner is this (on top-left):
https://littlegolem.net/jsp/game/game.jsp?gid=1803010&nmove=7 <- here i was really unsure between c5 and e4
Finally still another is the one you see on bottom-right here:
https://littlegolem.net/jsp/game/game.jsp?gid=1804634&nmove=4
I think against this last one "play somewhere else" may be the best, as it is shown in my game. Then usually L11 2nd best, and K11 3rd best. Now we've only to see if i win or lose that game, and prove my beliefs over the board or not :D
7 Sep 2016
correction: when i said " then probably it’s better to just get it with one move:" i wanted to point out this: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4d3
as being "usually" better than this in the initial stages of the game: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3d3c5b5
and by the way, the value of "playing somewhere else" (tenuki using Go terminology) depends a lot on what is available somewhere else... naturally!
7 Sep 2016
In games Arek vs Daniel you find many examples of b5 being played by player that will lose:
https://littlegolem.net/jsp/game/game.jsp?gid=1789616&nmove=12
https://littlegolem.net/jsp/game/game.jsp?gid=1781170&nmove=10
https://littlegolem.net/jsp/game/game.jsp?gid=1742130&nmove=10
Also one example where b5 was played by winner:
https://littlegolem.net/jsp/game/game.jsp?gid=1640449&nmove=10
it's 3-1 to me... but i've not looked all their games...
in summary i really think daniel should stop playing b5 early in the game... :)
7 Sep 2016
I still think 17. d7 has a chance. Maybe this
7 Sep 2016
well, you've misplayed the bottom, it seems white win:
but i agree d6 is better than it looks... (it looks horrible to me, but the visual is misleading)...
7 Sep 2016
2 lazyplayer. Thanks for such detailised comments! I kinda see that b6 is usually a bit "slow" (using Go terminology again) and this threat isn't that big usually.
Correct my thinking, if I'm wrong. This pattern: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3d3c5b5 is bad, because B doesn't really need these ladders escape on the top. While this pattern: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2 allows B to "attack" the left side because of b4 and c4 stones.
After shalev posted his move (d6) I appreciated that top corner pattern a bit more for black.
7 Sep 2016
JKB; i agree with what you've said. Also take note that at the beginning, b5 should be bad because naturally there are "high value" moves somewhere else in the board. Later on, b5 could be bad because that threat is no longer very relevant. So overall, i think it's rarely useful. But my my experience and thinking is limited, so who knows... :)
9 Sep 2016
I think you have no right to neglect black j6. Anyway I only managed to ALMOST win with black after j6...
10 Sep 2016
Arek: In Your situation black plays 23.k4 . Black wins.
In my opinion here White wins and 18.G5 is the loosing one for white because of that Black wins .
Here are some examples
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6d7g5f7d6j6k4l3k11j9j11j10i11i9
10 Sep 2016
Oh, right Maciej, I haven't even looked for that. In that case the interesting line could be http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2k11j11k9l9e6
(I hope this isn't valid anymore, but can't check right now http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2k11j6)
10 Sep 2016
Maciej, then what white should play instead of 18 g5? 18 d6?
11 Sep 2016
lazy: 18.c9 is the solution for white. 18.g5 do not cooperate with f2 stone, and 18.c9 is the kind of "let's see what does the opponent" move. Cooperating with f2 stone is showned here:
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6d7c9f7f5g5h3
"let's see what does the opponent" examples:
11 Sep 2016
lazy: 18.d6 is wrong because of blacks h4 threat (J6 and then h4 for black).
11 Sep 2016
Maciej, yes, thanks for pointing out... i knew white had to find a "quick" win, but just didn't bother searching for it... In one of your examples earlier i think you missed a resource for white, but anyway it remains black win: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6d7g5f7d6j6k3k4l2c7
11 Sep 2016
Maciej, 18. c9 is very nice! I didn't really think about it yet, but is it obvious that white connects to the right in this position? How is it supposed to go?
Example of a black attack on the right side: http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2e6d7c9f7f5d5d6b7c7b8c8b11a10h3g5j5k3l3k4l4k5l5k6l6k8l9m7k7i8j8j11k12j10i9f11g10f12h9h11e10
What did I miss?
11 Sep 2016
shalev, this
11 Sep 2016
11 Sep 2016
lazyplayer, my line already assumed white plays this. I'm worried about the right side, not the left side.
11 Sep 2016
Maciej, fair enough, but that seems really brittle. Like, here's an improvement for black that wins that line:
(White is forced to block the top because of this)
11 Sep 2016
Shalev, ok you're right. Now do the same with 20.d6 rather than 20.f5 anyway white wins
11 Sep 2016
ohh sorry 20.d6 is bad, but this is good
11 Sep 2016
What if black plays 19. g6 first?
11 Sep 2016
shalev, shame on me, i had forgot the problem on right... indeed i'm not even sure i had seen it when i played I4... hence i must conclude that the whole open problem is bullshit and white is totally losing! sorry! oops!
indeed even i5 is suspicious there, maybe i should have played: http://www.trmph.com/hex/board#13,m1i10e9e4h7i6
anyway, speaking of i5, another "open problem" is this: http://www.trmph.com/hex/board#13,d1d1e9j11i5h4
find a move that gives white some HOPE to win for real (instead of just creating confusion)!
11 Sep 2016
hum i mean, find a move that gives hope for black!
11 Sep 2016
shalev, I take back voting for white. The i4-i5 group is just too weak.
11 Sep 2016
Even the great Maciej is confused by m1, heheh :))
12 Sep 2016
Lazyplayer, to be honest I missed the black's j5 thread on the right :-) When shalev mentioned it I realized that I was wrong. Then I was just simply defending white player until the end.
To "conclude that the whole open problem is bullshit and white is totally losing" try to defend black here (where we add Arek's interesting line):
http://www.trmph.com/hex/board#13,m1i10e9e4h7i5k10i4c4c3b4b3d3f2d2k11j11k9l9e6d7c9g6g5f6f5j5i6
or here (where we add similar line):
12 Sep 2016
Maciej, well, i played white in that game, so i naturally love white position more! Actually in the real game with clock ticking i missed 10 c3, and blundered on the left side. So i did come here to ask about 10 c3, if it really works as it seemed to me or not. But by the time i posted here, i had forgot the problems on right side. So in conclusion 10 c3 seems interesting, but it has to be followed by k11 and then the game will be long lasting and not trivial to analyze.
I also feel that the idea of white playing somewhere else after f2 may be the best continuation for all corners like that. And in future we'll see plenty of corners like that! What do you think? Will you try it in your games? I'll try it in mines!
Anyway, the k11 lines i'll analyze when i've time, but i expect them to be beyond simple analysis...
I would like to ask you about the 2nd problem, this one. Here the goal is to find a black move that is not trivially beaten by white. I guess black is losing, but how is it possible that it loses so badly, so that at move 6 the game is already totally over??? is 13x13 so bad?!! i sincerely hope not!
I've tried pretty much everything, including c4, d5, d6, g6, j3, l4, j6, j7, k11, l11...
12 Sep 2016
Definitely agree with lazyplayer on "playing somewhere else". This is actually the only logical solution in a position where is a choice of two or more seemingly equivalent moves. However it is extremely hard to postpone all the important decisions in a game.
According to the 2nd problem. I say A4 is just too strong opening to even try to compete. Nevertheless, both j11 and h4 aren't optimal play in my understanding of the game. I think it isn't easy win, but black has to be very careful for white direct threats like g6 and j3. Once black has slowed down all the immediate threats he should be actually in a better position. There are things to try for black like k10, f7 and plenty others, but the clue is to order them right.
12 Sep 2016
Arek, you think center will at some point win for black? I think black has to survive for that long... it seems totally impossible...
I think that maybe this is the best black chance, haha... absurd!
12 Sep 2016
Or maybe something like this... i think black must play very corner-ish to compensate for having played so much center-ish earlier...
12 Sep 2016
And about a4, I've got to agree that on 13x13 it seems even more scary than 11x11. It could be like a2 being stronger on 9x9 than on many smaller boards. Maciej indeed did told me in the past that center is weaker on larger boards, and recently I'm getting more and more convinced he is right.
On the other hand i think center is also bigger on larger board, so you must play into it eventually... :)
12 Sep 2016
Side note, why nobody is playing 19x19? It could be interesting, and with a different "taste" than 13x13...
12 Sep 2016
lazyplayer, maybe also this if we're going with weird corner moves. It neutralizes a lot of the a4 threats, and gives black a way to connect to the top.
Anyway, I agree a4 is way too strong, and also black's other moves are not optimal.
12 Sep 2016
I wish we had an intermediate size between 13x13 and 19x19. 14 or 15 would be great. 15 would probably be better seeing as 14 is pretty close to the 13 we already have here.
12 Sep 2016
I've found found i'm in " hex19.DEFAULT.mc.2009.final" together with strong players...
what is this? a yearly cup among monthly cup winners? :-)
12 Sep 2016
shalev, well, i know that move, and i agree that usually it's better than b2, because usually black wants an escape for "ladders" on to. In this case anyway i gave a try to b2 to see if black could do some magic on the left side. It can do some magic, but at the cost of losing totally everywhere else, hehe...
The best probably is k11, because k11 makes j3 a valid threat again, and so it constrains white reply somewhat. When i played i5 i had naturally the idea of delaying k11 for some time, but "for some time" is 1 move at most, and that's it.
13 Sep 2016
Note that in the k11 line, white can play k9 instead of k10. This gives black the j10 square instead of the l8 square (plus the option of getting the l7 square, which is not that strong but provides some option value). Sometimes k9 is better than k10. I'm usually tempted to try it in these situations.
13 Sep 2016
shalev, this is the answer to that... ;)
13 Sep 2016
Yeah, fair enough. It's still "just" the j10 square, but the j10 square is a lot more valuable for black there than the l8 square, because it really solidifies the connection to the bottom.