#1 · wccanard
15 May 2016
This question is harder than I thought!
I think that a natural, but at this point in the argument rather useless, definition of an n'th row ladder escape template, is simply that it's a position which will escape an n'th row ladder however far away that ladder is starting (assuming that all rows from 1 to n are vacant).
It's easy to check that a position is a 2nd row ladder escape template; black (with the 2nd row ladder) just ladders towards the position and white is forced to play under. When black gets there the question is whether they can break through. So really a 2nd row ladder escape template is just a position such that if you add a black stone to the 2nd row just off to the left (say) of the template, and a vacant piece below it, black will win even if it's white to play. In short, a 2nd row ladder escape template (such as those seen at Dr King's template site [www.drking.org.uk] is simply a template such that if you remove those two dotted arrows and replace the top one with a black stone with an up-arrow in it, and the bottom with a vacant hex, then the resulting position is an edge template.
But what is a 3rd row ladder escape template? This is a bit more subtle, because white has more than one way to defend. For example white could drop black down to the second row at the last minute. So basically a 3rd row ladder escape template should be a picture with three arrows going into it (like on Dr King's site) and such that if you replace the top arrow with a black up-arrow stone and then put an empty triangle of three hexes under it then it's an edge template, *and* if instead you change the top and bottom arrow into vacant hexes and the middle one into a black up-arrow stone, then this is also an edge template. I am too lazy to draw pictures at this point but I might get round to it later. I believe one can check that this is a finite algorithm for testing whether something is a 3rd row ladder escape template. It is also a way of formulating and proving a precise statement of the form "a 3rd row ladder escape template is a 2nd row ladder escape template". As it stands this is not quite true, but there's a simple way of making it true.
For 4th row things get worse because white has multiple ways to defend by playing pieces on rows other than the third row, and he can play these lines whenever they like (e.g. pretty much right at the end when black has no time to respond other than by following their nose) so a 4th row template has to be able to deal with all sorts of possibilities. I am not entirely clear about what the complete list is though! I will think more about this, but has anyone else written down or understood anything about this situation? The main issue is that a 4th row ladder escape template is supposed to be able to connect a 4th row ladder but if this ladder is 10 columns away then a lot can happen before the ladder gets to the template. I'd like to quantify exactly what can happen via a finite list.
I will probably write up what I have understood about 2nd and 3rd row ladders in the near future on hexwiki. I'm not sure that too many people will be interested but there's no reason not to get these thoughts down in a precise form so that other people don't have to re-invent them later.