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Little GolemMake your next move.

any new game suggestions

Public forum discussion.

General

#1 · Hjallti

20 Sep 2004

Maybe Marek or Richard could tell us if they are planning new games in the near future or working on it?

On the other hand we are free to suggest or own.

.................

They are two kinds of new game possible. First (and easiest I guess) variations to existing games. I would like to see *) Pente *) Giant Soccer (see ruleset in Streetsoccer forum) *) 4ir with odd number of rows (8x9? gives another parity system) *) passreversi (where you can pass a move, and 2 passes ends the game with the player with most stones as winner). Other suggestions???????

....................

Secondly real new games. I would like to see *) other GIPF-games *) battleboats (if possible with another fleet than usual and certainly 2 patrols in that case) *) mancala, wari, (the african game with 2x28 beans).

#2 · Greck

20 Sep 2004

I would really like to see "Phutball" and "3 musketeers"

#3 · pitirre

21 Sep 2004

chinese chess, japanese chess, wari or mancala, backgammon and some cards games.

#4 · Mikko Saari

21 Sep 2004

I wouldn't mind Shogi (I'd love to learn it) and Zertz (and also Zertz+11).

Some card games could be nice, too.

#5 · na_wspak

21 Sep 2004

card games on turn-based server??

#6 · Mikko Saari

21 Sep 2004

Why not? Go on a turn-based server - what's the difference? Of course, games with exceptions to turn order (bombs in Tichu, for example) are tricky. Richard's PBEM Server runs Wizard, for example.

#7 · David Milne

21 Sep 2004

I would like to see Havannah. Players could then experience a range of connection games, TwixT, Hex and Havannah; ranging from more "Chess like" to more "Go like".

#9 · David Milne

21 Sep 2004

Yea, Chess like. Twixt is much more chess like than Hex. In chess you have a number of different pieces each with its own peculiarities, strengths and weaknesses. In Twixt you have a variety of connectable extensions, each with its own peculiarities, strenghes and weaknesses. The 3-1 extension has a very vicsious nature and it often occurs at the heart of many of the sharper tactics. But more recently I have discovered that even the more placid long range 4-0 extension can have a bit of a dark side.( I got a few upset wins against some stronger opponents with this extension )

Hex seems much more homogeneous and subtle. But both it and TwixT feel like pretty vicsious games. Following the logic of the tactics in these games can teach you a lot about the games in a short time.

But in Havannah you do not have the same sharp tactics. As in Go, it is up to you to pit your ideas against those of your opponent. The rules of the game behave as a referee who adjudicates on the relative fitness of the opposing ideas. The tactics of Go and Havannah seem to have the same lack of a driving logic behind them. In Go this means you can flounder around for years in the absence of help from more informed player who have absorbed some of the "spirit of Go". Havannah shares this same lack of apparent urgency with Go. But in contrast to Go, in Havannah novices playing to gether can feel as though they have followed quite clever little novice plans :-) Or at least I do. I think that Havannah would be a better "spouse's game" than TwixT or Hex :-)

#10 · Crelo

21 Sep 2004

Havannah sounds very interesting. I searched for it's rules on the net and I found things which make me wanting to try it. It's like Hex but with something more strategy from Go.

#11 · ypercube

21 Sep 2004

I think you can play Havannah at www.mindsports.net

#13 · David Milne

22 Sep 2004

I could not get past the entrance page. Is this site still under construction?

#15 · Agamemnon

22 Sep 2004

I would like to see YINSH on this site.

#16 · Tim

23 Sep 2004

Would anyone be interested in playing Alex Randolph's Ricochet Robots on Little Golem? I'm not sure whether it can be adapted to an online platform, but I've always enjoyed playing it.

#17 · David J Bush

23 Sep 2004

I also like Havannah, and Hexade, also invented by Christian Freeling. What I would really like to see, of course, is the real Twixt ruleset to replace this radioactive mutant "TwixtPP." Once that is done, there are some Twixt variants players might enjoy. You can see screen shots here and here (scroll to the bottom.)

#18 · Ed Collins

27 Sep 2004

I'll put a vote in for Havannah. Earlier this summer my brother came out to visit me from Colorado and we played this often. We couldn't get enough of it.

#19 · Phlegm

27 Sep 2004

Blokus would be interesting. Can the server handle a 4 player game?

#20 · Rune Berge

27 Sep 2004

Would anyone be interested in playing Alex Randolph's Ricochet Robots on Little Golem? I'm not sure whether it can be adapted to an online platform, but I've always enjoyed playing it.

I think that's a great idea. Games with simultaneous player turns are very good for online play.

#21 · Hjallti

28 Sep 2004

goldtoken has some multiplauer games, and it works, but is very slow.

eyeplaygames.com has roborunner which is also with the principle of simultaneous play.

#22 · rehakles

4 Oct 2004

There are so many good games around - so it is hard to suggest only one. Those already mentioned are very good, so I'd like to add for discussion from one of the best game books (A Gammut of Games)

(1) Focus - Sid Sackson

(2) Pferdeaeppel - Alex Randolph

(3) Lines of Action - Claude Soucie

(4) Crossings // Epaminondas - Robert Abbott

(I think the last two are already online !?)

and from other sources

(5) Hnefatafl / Tablut

and.... hm, at least Focus would be really nice !

#23 · Tim

4 Oct 2004

> and from other sources (5) Hnefatafl / Tablut

The latest version of Tablut is called "Die Wikinger kommen" (sorry, I don't know the English/American title). It's an absolutely fantastic game - Alex Randolph once said it was his favourite ... Would be very nice to have it here indeed!

#24 · Ken

4 Oct 2004

another fun 4 player game would be mah jong. i know it has the luck of the random tiles, but there is still a good bit of skill involved.

#26 · David Milne

5 Oct 2004

For Gonnect you could use the present Go interface with very little extra programming. It should be easy to set up:-)

I hear that the author of a recent book on Hex now prefers to play Gonnect.

#28 · Tim

7 Oct 2004

The game is deeper than one might think. :)

#29 · Hjallti

7 Oct 2004

you mean, playing the best of 9 or so...

in that case it is deeper indeed

#30 · Enrico

7 Oct 2004

A new Cwali-boardgame (Streetsoccer is also a Cwali game)has been introduced this week: Sea-sim. This might also be a good idea!

See also http://www.cwali.com/seasim/seasim.htm to get an idea of how the game looks like.

#31 · Adrian Petrescu

7 Oct 2004

I think Qiang'qi or Shogi would make great additions to this site-- if they were added, they would have a permanent place on my "Current Games" list :)

#32 · David Milne

8 Oct 2004

What about Glinksi Hexangonal Chess. I think that more than half a million people play it in eastern europe. Is that correct?

#34 · Greck

8 Oct 2004

Jordi, in www.ludoteka.com i use to play Parchis with this variation:

- Each player has two opposing color.

- in each turn, a play throw a dice and then move either color.

- a player can eat his/her own stones if they are of different colors.

- wins the first player who get all eight pieces in the goal.

With this variation, game gets very strategical. We can play there :-)

Anyway, it's a great racing game, and it would be nice to have it in LG

#35 · Ronald Lokers

8 Oct 2004

Take a look at the extensive games list you can play by email via www.gamerz.net. I think LoA or ToW, or susan or plotto or coneutron are nice games to have here...

#36 · Tom

8 Oct 2004

I'd like to see some variations of connect four. zero g(spider line), or linetris, etc.

#37 · Yollege

8 Oct 2004

I have seen Richochet Robot online in a couple of places, but don't have the links handy...

I would like to see more of the GIPF project games or Blokus...

#38 · Mickel

9 Oct 2004

Gipf project games or Octi would be my choices.

#39 · Iain

23 Oct 2004

Magic 7

Kuba

Yinsh

Hyle 7

Billabong

#40 · Tomoe Gozen

23 Oct 2004

Shogi (the most popular game in Japan);

a variant of mancala/awari/awele.... (the most popular game in Africa);

xiangqi;

pente or keryo-pente;

arimaa (a new chess variant);

...

#42 · Roberto

7 Nov 2004

Hallo everybody! I'm fresh new. I vote for Shogi, XiangQi, Focus and Havannah. see you in the tournaments!

#44 · Black Cat

17 Nov 2004

I have a suggestion - the game "Bladder" see:-

www.bladdergame.com

Great fun ftf and will be just as good online IMHO

#45 · ypercube

18 Nov 2004

My personal opinion is that Arimaa is the one of the worst games ever devised by man or computer, both for human and computer players. There are so many games that are (still) difficult for computers to play, like go, hex, twixt and so many others. Why devise an ugly one?

#46 · Zeycus

19 Nov 2004

Well, that Arimaa is ugly is an interesting topic. It seems rather subjective to me, what an ugly game is. I know some games that seem interesting only from the theoretical point of view, not to be played by humans. But I am not sure at all that Arimaa should be in this category. However, it is a rather new game, it is difficult to foresee the richness of the strategics that may arise in the long run.

#47 · Jan's program (W:297,L:86,D:6)

27 Nov 2004

I think it's not hard at all to device a game that is:

- playable for humans

- very difficult for programs

- humans are probably able to beat programs

However, it is very difficult to device a game that attracts humans. Only few game-designers manage that. I seriously doubt Arimaa is here to stay and last.

Zertz from Kris Burm is a game that has attracted humans and still attracts humans. To my knowledge humans still outperform the best programs (very few or none). Also the game is not "sought", not deliberately created to be hard for computers, which Arimaa clearly is. I think that is the main hurdle for Arimaa to become a success.

#48 · Roel

28 Nov 2004

I would love to see Wari/Mancala/Kalaha

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