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Little GolemMake your next move.

When to add a new game?

Public forum discussion.

General

#1 · oyamaneko

26 Dec 2003

Hi!

I just wanted to know WHEN it is planned to add a new game to this server. I do not want to know WHICH game, I just want to know WHEN.

Greetings,

Rupert

#2 · pitirre

27 Dec 2003

i hope is chinese chess

#3 · japit

27 Dec 2003

Yes, me also : chinese chess (xiangqi)

#5 · klaashaas

28 Dec 2003

I hope Richard makes it easy for himself and goes for hex 19x19 (after he looked into the auto-pass feature for reversi, ofcourse) :-)

#6 · mmbeer

28 Dec 2003

i suggest adding trax :-)

#8 · japit

29 Dec 2003

I think that the important would be to add on this site of the games that we do not find or little somewhere else.

Xiangqi exists only on IYT in turn-based then checkers exist on all the sites. Trax is present to GoldToken.

Shogi does not exist on any site in turn-based.

What I want to say is that it would be preferable to try to be additional to Little Golem with regard to the other sites.

#9 · CleverHunk steven cullum

29 Dec 2003

unique games is sure an attraction..and the word travels fast.word games are a refreshing change from board games..although I love both.golem word game here is great.

a great word game that cant be found online ANYWHERE at present is upwords.maybe its a hasbro copyright thing.

#10 · David Milne

11 Jan 2004

Yea, I like the idea of Trax. So that's two mentions for Trax. Also, Havannah gives fun game play especially for new players.

#11 · Ryan

11 Jan 2004

I have to say 19x19 hex again... it's wanted more and more

#15 · steph

12 Jan 2004

A game which we find on any site in " turn-based " is Shogi. It could so be interesting to add it on Little Golem.

#17 · I R I

13 Jan 2004

Race is a pencil and paper game. I played it in childhood, it is very funny. I like games that simulate real sports (street soccer for instance), cause I like to play in the real world like I do in abstract games.

#18 · I R I

13 Jan 2004

Don't make a hex board too large otherwise the game will become boring and it will take too much time. The moves in hex are repetitive and the winning strategy is the same no matter the size of the board.

#20 · I R I

13 Jan 2004

I don't know if they have in mind the same game I know but the name is the same and it is a pencil and paper game. The rules are very simple and it could be played by two or more players (more players, more fun :) )

#21 · I R I

13 Jan 2004

It's a race between cars. The first that reaches the finish line is the winner

#23 · I R I

13 Jan 2004

You never heard of race and I never heard of neutreeko !!! :)) Every country has his own custom games.

#24 · Tasmanian Devil

13 Jan 2004

I haven't taught Neutreeko to all Norwegians - yet! ;-) So the players are racing cars - now how do you determine the movement of a car?

#25 · I R I

13 Jan 2004

The game is played on a board like the twixt board, I mean filled with dots. The cars start on a start line (of course :) ). They can have four gear speed, that means they can move one dot, two dots,..., or four dots. They start with the first gear speed( one dot) then they can accelerate to two dots,..., up to four dots. When they accelerate they cannot jump from first gear speed to three or four speed, they have to go thru every speed, and the same for braking. The difficulty is at the curves (the track is very sinuous). If one doesn't approximate the right speed then one will end outside the track. The rules for getting outside the track may vary (the player could be disqualified, or he has to enter back on track in the same point he left it, or other rules).

#26 · I R I

13 Jan 2004

The rules for steering may vary also.

Here is a rule:

One can move straight ahead or can steer to the right or left in a square diagonal according to the speed one has

#27 · I R I

13 Jan 2004

The track is randomly generated or it can simulate real racing tracks.

#28 · ypercube

13 Jan 2004

Very nice game! I remember seeing the rules in an old magazine (Scientific American? I don't remember now).

And it is a very good candidate for the first multi-player game on this site. Richard, have a look at it, please.

#29 · anwi

13 Jan 2004

I know race game without limitation to four gears - I don't think it is necessary. I remember I liked this game, however strategy isn't too deep.

#30 · Bill LeBoeuf

13 Jan 2004

Iri, if in hex 'the moves are repetitive and the winning strategy is the same', does this mean you have figured out something, and if so will you be winning games against some stronger players. Who seems to have the winning strategy in your game with Powerrade?

#31 · I R I

13 Jan 2004

I don't remember very well every rule for the race game (I used to play it when I was 12 years old, and now I'm 31 yo so...) so I don't know why we used to play with only four gears. The game doesn't have a very deep strategy, indeed. But street soccer has the same simple strategy and it is very popular as I observed. Not all players on this site are experts in mathematics! :) Some of us want only to have fun playing games. On the other hand, the race game can be made more complicated by adding more rules(or changing some of them).

About hex:

I haven't discovered any winning strategy, don't worry :)

Actually, I think I am a weak player, but I don't care, cause I like to play not to win!! (I try to win because that is the rule for the game)

The 19x19 board is way too large. The strong players will win no matter the size of the board.

#32 · Andres Villasante

14 Jan 2004

Omega Chess

Gabriel Vicente Maura from Puerto Rico invented this game in 1974. Vicente Maura is better known for his invention of Modern Chess. In his book Evolucion del Ajedrez, he describes many chess variants. While Modern Chess received much emphasis in the book, he also described this other invention of himself.

Rules

The game is played by two players on a nine by nine board. Each player has 27 pieces: one Omega, and 26 Delta's. The Omega's start the game at e1 (for white) and e9 (for black). The Delta's are setup at the remaining 26 squares of the first three rows of each players side, as in the following diagram.

As one can see, a Delta is a triangle. It is of importance whether the triangle points to a corner of a square, or to a side of a square, and to which corner or side it points. Before the game start, players may point the Delta's in the directions as they wish. (So, the setup shown in the diagram may be changed by pointing some or all delta's in different directions.) Then, it is decided by chance which player starts with the first move.

Movement of the pieces

The Omega moves as the king of usual chess: one square in an arbitrary direction. Also, just as the chess-king, the Omega may not be placed into check.

A Delta moves like a rook or bishop in the direction it points. After a move (both when the move took a delta of an opponent, and when it was a move without taking), the direction of a Delta may be changed. Also, a player may change the direction of a Delta instead of making a normal move.

There is one restriction on taking other Delta's: one may not take a Delta whose direction is pointing in exactly the opposite direction, i.e., Delta's that point towards each other cannot take each other. It is allowed to take ones own Delta's with a Delta, and for this, the same restriction is applied.

Winning the game

A player can win the game in two ways: by mating the opponent's Omega, and by moving his Omega to the square the Omega of the opponent started the game on, i.e., white can win by moving his Omega to e9, and black can win by moving his Omega to e1.

Check and stalemate are as in usual chess, but note that a player cannot be stalemated when he has at least one Delta as a move that changes the direction of a Delta without moving it is then always possible.

Comments

Maura comments that draws are rare, and that the game can quickly be learned and is a nice pastime for chess and Modern chess players.

Carlos Cetina suggests a different setup, inspired by his game Coherent chess.

As one can see in the diagram, white has an Omega on e1, and Delta's on b1, c1, c2, d1, d2, d3, e2, e3, e4, f1, f2, f3, g1, g2, h1, while the setup of black is symmetric.

This setup has less Delta's, which may cause a faster game.

Sample game

White: Carlos Cetina Villahermosa, Mexico

Black: Felix Miranda April 23, 1998

As starting position, the setup of Cetina, as given above was taken, with the following orientation of the delta's:

White: all the deltas aiming towards the north.

Black: c9(SW), d8(SW), f8(SE), g9(SE); the remainder deltas aiming towards the south.

NOTE: Deltas direction changes are described by indicating between parenthesis after each move the new direction, using the following annotation: N=north, E=east, S=south, W=west, NE=northeast, NW=northwest, SE=southeast, SW=southwest. The orientation is always for both players that of White's viewpoint. If a delta doesn't change its direction, then after the move there is no indication.

1.h1-h3 g9-i7 (SW)

2.d2 (NE) d8-a5 (SE)

3.f2 (NW) f8-i5 (SW)

4.e3 (NE) c9-a7 (SE)

5.e3-h6 (NW)+ f9-f8 (SE)

6.g1 (NW) e7 (SE)

7.d1 (NE) e7-i3 (SW)

8.g1 (NE) a7xf2 (S)

9.e2-e3 (SE) h9xh6 (SW)

10.e3xf2 (NE) h6-e3 (S)+

11.d1-e2 (N) f8 (SW)

12.e1-d1 f8-a3 (SE)

13.d2xe3 d9-d8 (SW)

14.h3-h9 (W)+ e9-f8

15.h9xb9 (SE) d8-b6 (S)

16.b9xc8 e8 (SW)

17.c8xd7 (NE) a5 (E)

18.c2-c8 (E) a5-c5 (S)

19.c8xe8+ f8-e7

20.e8 (S)+ e7-d8

21.e8xe6 (NE) a3xc1 (E)+

22.d1-d2 c1 (NE)+

23.d2-d1 c1xe3 (S)

24.e6xf7 (W) b6-b3

25.d7-f9 (W)+ d8-c8

26.e4-e8 (W) mate

Omega Chess

... Puerto Rico invented this game in 1974. Vicente Maura is better known for his invention of Modern Chess. In his book Evolucion del Ajedrez, ...

www.chessvariants.com/large.dir/omega.html

#33 · Bill LeBoeuf

14 Jan 2004

Iri, regarding 19x19 being 'too slow', I recommend adding 10x10 and 19x19 and giving something both to those who like it quick and to those who like it slow, the Good, the Bad and the Ugly (depending on your point of view).

#34 · TrayD

16 Jan 2004

Iri, regarding your comment about 19x19 hex, the strategies are not the same at all for 10x10 and 19x19, in fact, there are a lot of differences in strategy for just 10x10 and 13x13, the differences increase dramatically for larger boards

#35 · Jupp

23 Jan 2004

A pair-go option would be fine - excellent for learning by discussing moves with your partner.

I put this in the go-forum.

#36 · LZJ

26 Jan 2004

A game can be added anytime when it will bw possible for Rio.

Very good and complex implementation of bike race called Peloton was created at Czechoslovakia (or Czech Republic I don't know how it's old). My friend has one set.

There are rules for acceleration, energy, downhill, uphill, ride on hook (or how's it called at English), etc.

There was also attempt of web version at http://peloton. firma.cz. But it doesn't go for almost year :-(

I know very easy version of car race, played on squared paper with random track. Every car can change his speed (increase or decrese) at any axis by maximum 1. Of course speed can stay unchanged. Car must stay at track and can't crash to another one.