Breakthrough
Main - Championship - Ladder - Mini Cup - User tournaments - Rating games - Rules
Copyright (c) 2000 W. D. Troyka
Breakthrough is an abstract strategy board game invented by Dan Troyka in 2000. It won the 2001 8x8 Game Design Competition. It has some similarity to checkers, but the strategy is completely different.
The board is initially set up as follows:
Choose a player to go first; play then alternates, with each player moving one piece per turn.
A piece may move one space straight or diagonally forward if the target square is empty. For example:
A piece may move into a square containing an opponent's piece if and only if that square is one space diagonally forward.
The opponent's piece is removed and the player's piece replaces it.
The first player to reach the opponent's home row the one farthest from the player is the winner.