Connect6 rule Gomoku, Connect6

10 replies. Last post: 2006-05-18

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Connect6 rule
  • ypercube at 2006-03-10

    a question as I don't see it in the rules:

    If one connects 7 or more, does it count as a win?

  • ypercube at 2006-03-10

    I suppose yes, but it's not entirely clear.

  • Richard Malaschitz ★ at 2006-03-11

    yes

  • Hans-Peter at 2006-03-15

    If one connects 7 or more, he automatically connected 6.

  • Hjallti at 2006-03-17

    I thought 6 or more is a pretty clear statement :-)

  • Andrey ★ at 2006-05-06

    Hello. Why there is no option in C6 to offer a draw?

    Draw is normal game result as win or loss. I also did not find about offering a draw in officlial rules at connect6.org . But i am sure that author just forgot to write it. Write something like that:

    Draw: 1. Draw commited when there is no free space in a board.

    2. From mutual agreement to draw.

    In some games after 70th moves it becomes very very boring to play. The only tactics left-opponents missclick or opponents foult.

    So please, add such option like offrering a draw as soon as possible. Maybe there is sense to make this option available only after 70th move for example(but not later than 80th move).

    Thanks in advance.

    P.S Maybe someone who knows programmers of this site will tell them about my message.

  • ypercube at 2006-05-07

    I think the rules here is the same as gomoku rule here. After move 150 (75 for each player) game is automaticaly draw.

  • ypercube at 2006-05-07

    There is this game 511813 between masikfules and Vladimir Sinitsyn that ended in a draw at move 150.

  • Lovely-Yang at 2006-05-18

    http://www.connect6.org/connect6.html#Ref_rules

    GAME RULES

    The rules of Connect6 are very simple and similar to the traditional Go-Moku game, as listed as follows.

    Players and stones: There are two players. The first player, called Black here, holds a set of black stones, like Go or Go-Moku games. The second player, called White here, holds a set of white stones.

    Game boards: In theory, the size of game board can be infinite. However, practically, it is hard to support such a game board. Therefore, our proposal is as follows.

    For casual players, simply use 19x19 Go boards.

    For professional players, use 59x59 boards.

    The reason we suggest this size for professional players in the following two senses. Players can tile up 9 Go boards to play, if games are played without the help of computers. In addition, judging from some current games, such as Go and Chess, we roughly estimate at most hundreds of moves per game in the extreme cases. Hundreds of moves inside a 59x59 board for Connect6 seem reasonable.

    Game moves: Black plays first and puts only one black stone on one unoccupied intersection (or called grid). Subsequently, Black and White alternately put two of their own stones on two unoccupied grids.

    Game winning: The one who first gets six or more consecutive stones (horizontally, vertically or diagonally) of her/his own wins. When all squares on the board are placed without connecting six, the game draws.

    Unlike Renju, we do not need to impose some extra rules on Connect6, since the rules of Connect6 appear to be fair enough as shown in the section, fairness.

    Note that most current Connect6 professionals play on 19x19 Go boards. However, many of them believe that Connect6 is a draw game. After one or two years, we may need to extend the rule. The current proposals include the following:

    ???

    Simply use 59x59 boards as described above.

    When all squares on the board are placed without connecting six, the one who has more fives than the other wins. If the number of fives are still the same, the one who has more fours wins, etc. ???

  • Lovely-Yang at 2006-05-18

    http://www.connect6.org/connect6.html#Ref_rules

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