10x10 board in Java Reversi forum

7 replies. Last post: 2005-02-19

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10x10 board in Java
  • CloD at 2005-02-03

    Hi folks.

    I wrote a simple 10x10 board in java that can take an sgf file as argument.

    It’s called Billy and it’s at http://billy.sourceforge.net

    Coupled with wget, I can now type just one command to find myself in front of a nice graphic board to explore the variations of the 10x10 game I’m in.

    It’s open-source, so if you want to contribute some improvement to this small program, you’re welcome.

    Oh, one last thing... A little free contest... Can you guess why it is called Billy?

    CloD

  • Michael Engels at 2005-02-03

    You don’t ‘Billy’-ve that it run’s stable? :)

  • CloD at 2005-02-04

    Nice guess, but no...
    and it looks like stable... :-)

  • CloD at 2005-02-07

    Looks like nobody’s found... well, I hate this, but I gotta give you the answer... it’s because 10x10 is Wider than 8x8... don’t mind if you don’t get it, it’s just that some like it hot...

    Did anyone here try Billy ?

  • jeroen de wael at 2005-02-19

    nice name. hopefully it’s still hot... 1959 is already a long time ago ;)

    just tried it out, nice for practising!

  • jeroen de wael at 2005-02-19

    i think 10x10 is wiLder than 8x8

  • klaashaas at 2005-02-19

    I agree, Jeroen! 10x10 is cool:) I have othello on my xbox and it also plays 10x10. And quite strong (=too strong for me to beat it:)

    I try not to use a board for visualising while playing, because it makes the game quite a bit easier. The difficult visualising of othello positions is one of the things that makes it such a nice (and hard) game. Personally, I’m not interested in a board on my lap (or desktop) to try out all possible lines. I sometimes do use a non-AI board for go, amazons and hex, though.

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Include game board: [game;id:123456] or [game;id:123456;move:20] or [game;id:123456;move:20;title:some text]