2 replies. Last post: 2021-09-26Reply to this topic Return to forum
It seems that the move notation for Lyngk used in LG is wrong. In this “image”:https://boardgamegeek.com/image/3409914/lyngk/ you can see the official Lyngk board.
See for example game “#2264790”:https://www.littlegolem.net/jsp/game/game.jsp?gid=2264790 First move should be E1F1 (not E2F2), and second one should be A1B2 (not A3B3). It is not consistent that in both moves the cells keep the number while going in different directions. It is a minor detail and I actually hadn't noticed until half an hour ago, but it would be nice to have consistent notation for parsing and bots.
Well, that was supposed to be textile markup or something.