The Little Golem Community Blog


Blog on basics of Breakthrough

Submitted by ludamad on Wednesday, 28 October 2009

http://breakthroughboard.blogspot.com/

I started a blog for anyone interested. I hope to develop some basic ideas on what is good and bad in breakthrough play, and explore what the hell is going on during the opening in an 8x8 game. I’m writing an AI so I need to define everything in precise terms as I develop the evaluation. Input is highly appreciated.

People interested in breakthrough may be interested by this link:
http://www.cs.mcgill.ca/~jpineau/comp424/

I couldn’t find the source code to any of the project entries, but it is interesting the top AI still lost 15 out of 130ish games.