connect6 border bonus Gomoku, Connect6

5 replies. Last post: 2016-08-25

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connect6 border bonus
  • Thomas at 2016-06-23

    Near the border it is more difficult to form a row of 6, thus it is more attractive to play in the middle. My idea is to equalize this by giving a bonus for playing near the border: a row of 5 stones wins if at least one of its stones is on a border point. Could this work? What do you think?

  • jugular at 2016-06-24

    It’s not a bad idea but I wonder if it’s not so much of a bonus that you may have a gauranteed win there.

  • Rbpompeu at 2016-06-25

    In my opinion, in order to keep the game competitive, I’d suggest that if the six-in-a-row condition cannot be reached, the player with more five-in-a-row would be the winner.

  • BonyJordan at 2016-08-20

    Or just play torus (wrap-around) rules!

  • mmKALLL at 2016-08-25

    I honestly don’t see what advantage such a rule would bring. Is non-uniformity across the board such a bad thing? Do games really end in ties too often?

    For me, while the idea sounds interesting, I doubt that it would really add any value to the game that doesn’t already exist.

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