5 replies. Last post: 2016-08-25Reply to this topic Return to forum
Near the border it is more difficult to form a row of 6, thus it is more attractive to play in the middle. My idea is to equalize this by giving a bonus for playing near the border: a row of 5 stones wins if at least one of its stones is on a border point. Could this work? What do you think?
It’s not a bad idea but I wonder if it’s not so much of a bonus that you may have a gauranteed win there.
In my opinion, in order to keep the game competitive, I’d suggest that if the six-in-a-row condition cannot be reached, the player with more five-in-a-row would be the winner.
Or just play torus (wrap-around) rules!
I honestly don’t see what advantage such a rule would bring. Is non-uniformity across the board such a bad thing? Do games really end in ties too often?
For me, while the idea sounds interesting, I doubt that it would really add any value to the game that doesn’t already exist.